
Dynamic Pedestrian Systems in Houdini with VEX
Explore the power of Houdini and VEX in this course on creating intelligent pedestrian systems. This course will guide you through the process of building an automated pedestrian system using SideFX…
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Explore the power of Houdini and VEX in this course on creating intelligent pedestrian systems. This course will guide you through the process of building an automated pedestrian system using SideFX…

This is TheCarFX—a 10+ hour in-depth Houdini training course focused on building a complete vehicle destruction pipeline from the ground up.

Many Facial Rigging Vendors and Studios charge thousands of dollars to create a high level facial rigs either from scratch or to transfer multi-blendshape expression rigs to another character. We are…

We’re excited to help you master De Boor’s algorithm and its applications in rigging for Maya!

You will get access to 29+ hours of video content as well as example scripts, cheat sheets and UIs built in Designer for use in Maya’s PySide.

If you find yourself wanting to create industry standard nodes but just not sure where to start then this course is a nonbrainer.

A series of lessons, showing destruction of the building, as a result of an explosion. They show the whole process from scratch.

In this lesson we will learn the fluid simulation in Houdini, using, as an example, the city flooding scene.

A series of lessons on the creation of a dust storm in Houdini. The whole process is going from scratch. We create several simulations for different types of dust. Using Houdini 17 for FX and Nuke 10…

how we can create an explosion with particles system in Houdini 17. Also, will simulate a dust wave.