
Learn Houdini – Volume 4 – Intro to USD/Solaris
Learn Houdini Volume 4 is a relaxed and highly informative introduction to one of the most mystifying parts of Houdini – USD and Solaris. The future of rendering in Houdini is Karma. USD is the backb…
// CATEGORY
<p>Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.</p>

Learn Houdini Volume 4 is a relaxed and highly informative introduction to one of the most mystifying parts of Houdini – USD and Solaris. The future of rendering in Houdini is Karma. USD is the backb…

This course is an advanced, production-oriented lighting and look-development program inside Solaris/Karma, built around taking a full CG shot from assets → layout → FX → lighting → rendering → compo…

This course reveals the full process of creating high-quality brand films, from planning to final production. You’ll learn how to transform a brand’s identity into a compelling visual story using pro…

3D Artist Nanigashi is known for creating powerful fight and action scenes through skillful control of speed. In this class, you will explore the stages of creating action scenes, learning how to mak…

Substance Painter is a go-to tool in the 3D industry, including games and film, for its ability to create lifelike, realistic textures. However, countless beginners have struggled to find a class tha…

Learn how to master Hollywood quality fire effects using Houdini, Karma XPU and Nuke.

Follow Andy Goralczyk during the making of this fantastical creature from sculpting to final render in Eevee.

A 2 hour introduction course as well as another 2 hour – creating a flashbang – course. In total over 4 hours worth of Blender beginners tutorials as well as half an hour worth of making bakes, textu…

At the end of this course, you should have a better understanding of how to create more visually interesting noises in VOPs and VEX.

Learn how a professional character artist works when creating characters for games. You’ll learn techniques like Remeshing the high poly character we created in Part1 (You can find it in our store) –…