
Hybrid Workflow
In this course, Kevin will give you a systematic approach that includes the old school ways that 2d animators used and the new workflows that take advantage of the computer and make the program work…
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In this course, Kevin will give you a systematic approach that includes the old school ways that 2d animators used and the new workflows that take advantage of the computer and make the program work…

Building on the fundamentals, this course delves into the nuanced art of body mechanics with a focus on medium-level complexity, introducing the dynamic interplay between characters and their surroun…

Dive into the principles of anatomy and biomechanics, honing your skills to create lifelike character movements. In this class by Jordan Barg (Disney, Sony Imageworks) we will focus on introducing yo…

In this course, we will be reviewing the 12 principles of animation from Frank Thomas and Ollie Johnston ´s The Illusion of Life and explore why it’s fundamental in animation and why it’s something t…

Rigging is a complex but essential part of the animation pipeline, it enables animators to bring the characters to life. In this course you will be introduced to the fundamental principles and techni…

In depth lectures on basic concepts of animation such as appeal, timing, spacing, entertaining value, scheduling and many more!

These are the very basics we all need in order to start our journey in the Animation Arts.

In this course, we’ll start to work on the essential principles of energy and weight. This is part of building a good foundation for animating body mechanics, as the sense of grounding is one of the…

This course is the continuation of the essentials to work with a full 3d animation character. After learning the basics for pose to pose workflow, in this course we focus on the intrinsics of breakdo…

In this course, you’ll learn the basic principles you need to start working with a 3d character. You will have already learnt the bouncing ball principles and in this course we will start to explore…