Lighting Art Course for Gamedev [UE5]
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Source: https://www.artstation.com/marketplace/p/MJzxo/lighting-art-course-for-gamedev-ue5In this course, I’ll show you how to set up lighting for a variety of situations. Whether it’s overcast weather or natural light in a cave. You will learn a lot of theoretical and practical information. I will also explain how to balance your lighting and make the picture beautiful and optimized at the same time. The course contains over 12 hours of content
Content Details
Lesson 1 Theory
- Color theory
- Lighting theory
- Surface and camera effects
- Lighting in games
Lesson 2 Exterior Lighting – (Modular Seaside Town)
- Evening lighting setup
- Overcast lighting setup
- Lighting layers included – Lesson 2 Maps.rar
- Cyberpunk Prague Street scene included for additional practice
- Hidden Shrine scene included for additional practice
Lesson 3 Interior Lighting and Lighting Mobility – (Modular Scifi Season 2 Starter Bundle)
- Sci-Fi interior lighting setup
- Static light setup
- Stationary light setup
- Movable light setup
- Scene included – Lesson 3 SciFi_Interior.rar
Lesson 4 Lumen and Ray-Tracing – (Medieval Fantasy Ruins – Dark Forest Environment)
- Lumen lighting setup
- Lighting layers included – Lesson 4 Maps.rar
Lesson 5 Natural Lighting – (Medieval Fantasy Ruins – Dark Forest Environment)
- Natural lighting setup
- Lighting layers included – Lesson 5 Maps.rar
Lesson 6 Multiplayer Lighting – (Modular Desert Town – Desert City – Desert Village)
- Multiplayer lighting setup
- Lighting layers included – Lesson 6 Maps.rar
Lesson 7 Cutscene/Cinematic Lighting – (Subway Sequencer)
- Characters lighting – Theory
- Lighting for cinematics – Theory
- The practice of cinematic lighting. Sequencer scene included
- Characters scenarios scene included to check common three-point lighting setups
- Infiltrator scene included for additional practice
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