Large Game Environment Creation

MAYA, SUBSTANCE, AND UNREAL ENGINE 5
All the modeling will be done in Maya, However, the techniques used are universal and can be replicated in any other 3d modeling package. Sculpting will be done using Zbrush and the materials will be created using Substance Designer and previewed in marmoset toolbag 4. The environment will be built in the brand-new Unreal Engine 5 and the lighting will use the new Lumen system. Next to this, we will also use Substance Painter to generate masks.
In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. Next to this, the same techniques can be applied to almost any type of environment.01-Going Over Our Reference And Planning Part1.mp4
02-Going Over Our Reference And Planning Part2.mp4
03-Creating Our Blockout Pieces Part1.mp4
04-Creating Our Blockout Pieces Part2.mp4
05-Creating Our Blockout Pieces Part3.mp4
06-Creating Our Blockout Pieces Part4.mp4
07-Setting Up Unreal Engine 5 And Importing Our Blockout Pieces.mp4
08-Testing Out Our Blockout Pieces.mp4
09-Doing Our Structural Level Art Part1.mp4
10-Doing Our Structural Level Art Part2.mp4
11-Doing Our Structural Level Art Part3 - Timelapse.mp4
12-Doing Our Structural Level Art Part4 - Timelapse.mp4
13-Doing Our Structural Level Art Part5 - Timelapse.mp4
14-Doing Our Structural Level Art Part6 - Timelapse.mp4
15-Doing Our Structural Level Art Part7 - Timelapse.mp4
16-Creating Our Unique Blockout Pieces Part1.mp4
17-Creating Our Unique Blockout Pieces Part2.mp4
18-Turning Our Plinth To Final Part1.mp4
19-Turning Our Plinth To Final Part2.mp4
20-Turning Our Plinth To Final Part3.mp4
21-Turning Our Plinth To Final Part4.mp4
22-Creating Our Pillar Part1.mp4
23-Creating Our Pillar Part2.mp4
24-Creating Our Pillar Part3.mp4
25-Creating Our Pillar Part4.mp4
26-Creating Our Pillar Part5.mp4
27-Creating Our Pillar Part6.mp4
28-Creating Our Pillar Part7.mp4
29-Creating Our Pillar Part8 - Timelapse.mp4
30-Creating Our Pillar Part9.mp4
31-Creating Our Pillar Part10.mp4
32-Creating Our Pillar Part11.mp4
33-Turning Our Trim Blockout Into Final.mp4
34-Creating Our Stair Railings Part1.mp4
35-Creating Our Stair Railings Part2.mp4
36-Creating Our Stair Railings Part3.mp4
37-Creating Our Corner Arch Part1.mp4
38-Creating Our Corner Arch Part2.mp4
39-Creating Our Other Arches.mp4
40-Creating Our Small Windows.mp4
41-Creating Our Door And Flat Pillar Part1.mp4
42-Creating Our Flat Pillar Part2.mp4
43-Creating Our Round Roof Part1.mp4
44-Creating Our Round Roof Part2.mp4
45-Creating Our Round Roof Part3.mp4
46-Creating Our Triangle Roof.mp4
47-Creating Our Addon Pieces - Narrated Timelapse.mp4
48-Polishing Our Asset Placement.mp4
49-Polishing Our Final Assets Part1.mp4
50-Polishing Our Final Assets Part2.mp4
51-Going Over Our Texture Reference And Planning.mp4
52-Creating Our Sand Material Part1.mp4
53-Creating Our Sand Material Part2.mp4
54-Creating Our Wall Material Part1.mp4
55-Creating Our Wall Material Part2.mp4
56-Creating Our Wall Material Part3.mp4
57-Creating Our Wall Material Part4.mp4
58-Creating Our Wall Material Part5.mp4
59-Creating Our Wall Material Part6.mp4
60-Creating Our Wall Material Part7.mp4
61-Uv Unwrapping Our Models Part1.mp4
62-Uv Unwrapping Our Models Part2 - Timelapse.mp4
63-Setting Up Our First Final Object Part1.mp4
64-Setting Up Our First Final Object Part2.mp4
65-Setting Up Our First Final Object Part3.mp4
66-Setting Up Our First Final Object Part4.mp4
67-Creating Masks For Our Objects Part1 -Timelapse.mp4
68-Creating Masks For Our Objects Part2 - Timelapse.mp4
69-Creating Our Tri-Planar Material.mp4
70-Setting Up Parralax On Our Master Material.mp4
71-Setting Up Our Vertex Painting.mp4
72-Adding Vertex Colors To Our Objects.mp4
73-Creating Our Metal Texture And Adding It To Our Roof.mp4
74-Doing Our First Lighting Pass Part1.mp4
75-Doing Our First Lighting Pass Part2.mp4
76-Adding Large Scale Variations Part1.mp4
77-Adding Large Scale Variations Part2.mp4
78-Adding Large Scale Variations Part3.mp4
79-Doing Our Second Lighting Pass.mp4
80-Creating Our Corner Damage.mp4
81-Adding Normal Map Details.mp4
82-Adding Megascan Statues.mp4
83-Setting Up Our Terrain Material And Sculpting.mp4
84-Terrain Sculpting -Timelapse.mp4
85-Polishing Our Terrain Part1.mp4
86-Polishing Our Terrain Part2.mp4
87-Polishing Our Scene Part1.mp4
88-Polishing Our Scene Part2 -Timelapse.mp4
89-Outro.mp4
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