Creating Game Environments For Mobile & VR

Creating Game Environments For Mobile & VR - In-Depth Tutorial Course
Learn how a professional environment artist works when creating environments for mobile and VR games. You’ll learn techniques like Modular Modeling, optimization techniques for Mobile/VR, trim sheet workflows, level art & composition in UE, rock sculpting in Zbrush, Modeling in Blender and so much more!
BLENDER, SUBSTANCE, AND UNREAL ENGINE 4
All the modeling will be done in Blender3d & Zbrush, However, the techniques used are universal and can be replicated in any other 3d modeling package. The materials and textures are created using substance painter and a little bit of substance designer. Level art, lighting and composition will be done in Unreal Engine 4.
In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. Next to this, the same techniques can be applied to almost any type of environment. The key focus of this course is to create the environment in a very optimized way in order to make it run smoothly for mobile and VR.00-Mobile_Environment_00_Blockout.mp4
01-Mobile_Environment_01_Asset_Pipeline.mp4
02-Mobile_Environment_02_Asset_Pipeline.mp4
03-Mobile_Environment_03_Asset_Pipeline.mp4
04-Mobile_Environment_04_Asset_Pipeline.mp4
05-Mobile_Environment_05_Trims.mp4
06-Mobile_Environment_06 Trims.mp4
07-Mobile_Environment_07_Trims.mp4
08-Mobile_Environment_08_Trims.mp4
09-Mobile_Environment_09_LightingandDecoration.mp4
10-Mobile_Environment_10_LightingandDecoration.mp4
11-Mobile_Environment_11_LightingandDecoration.mp4
12-Mobile_Environment_12_LightingandDecoration.mp4
13-Mobile_Environment_13_Background.mp4
14-Mobile_Environment_14_Background.mp4
15-Mobile_Environment_15_Background.mp4
16-Mobile_Environment_16_Background.mp4
17-Mobile_Environment_17_Polish.mp4
18-Mobile_Environment_18_Polish.mp4
19-Mobile_Environment_19_Polish.mp4
20-Mobile_Environment_20_Polish.mp4
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