
Creation of Characters with ZBrush and Cinema 4D
3D designer specialized in designing characters, Zigor Samaniego has created an authentic universe of adorable 3D characters in which shapes, colors, and textures reign. This army of creations, which…
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<p>Master computer graphics skills with courses in 2D, 3D graphics, rendering techniques, and visual design.</p>

3D designer specialized in designing characters, Zigor Samaniego has created an authentic universe of adorable 3D characters in which shapes, colors, and textures reign. This army of creations, which…

This second volume walks through the entire process of transforming the final ZBrush sculpt into a fully textured, game-ready character using ZBrush, Maya, Substance Painter, Marmoset Toolbag, and Ph…

From Concept to Final Sculpt using ZBrush, Maya & Marvelous Designer with Omid Moradi. This comprehensive workshop covers the entire process of sculpting a 3D game character from scratch using indust…

In this Training Series we’ll learn how to write a Maya Python Deformer Importer/Exporter that is 40 times faster and outputs a file 60 times smaller than the conventional workflow/code that’s used a…

Learn to build believable worlds from the ground up. This course takes you through the complete process of environment concept design—starting from foundational exercises like composition, color, and…

Turn your art into powerful stories. Frame by Frame teaches you how to craft images that speak — how to use composition, lighting, and rhythm to create emotion and narrative flow in your concept art.

Advanced Hard Surface Design Mentorship will focus on how to create cool looking and believable hard surface designs using a variety of different techniques. We will begin with a foundation in mechan…

THE COMPLETE GUIDE TO LEARN HOW TO USE HOUDINI TO CREATE FX In this course, you’ll kickstart your Houdini career by creating various FX inside Houdini.

An 8-week course on mastering the power of VEX in Houdini; learn to create sophisticated tools that leverage the latest features of VEX like geometry creation

Hands-on FEA training with HyperWorks covering meshing, analysis, connections, and optimization